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![]() Whats the point of this gigantic mess anyways ? The miniscule stat bonuses just give illusion of your character getting incrementally better, and you get so many hundreds of skills points by time you reach max power level, they completely lose any special meaning. You know your skill tree sucks when your cursor defaults to an auto assign button. How is this better than the % bonuses in Odyssey which are easy to understand and have immediate and notable effects right away ? It appears you can completely ignore all these useless stats in Valhalla because they don't mean anything and when they do their effect is extemely minimal! In addition some youtubers like Jorraptor claim a ton of stats dont even work. ![]() ![]() What thr hell do they mean anyways? How does it work exactly? And to make matters worst people who test it found that you'd need dozens of points in a single stat to notice even a miniscule difference ( i.e you would need like 20 bonus points in attach to see attack go up 1 point in stat screen, which in turn translates into very minor bonus damage per hit ). Most bonuses are just meaningless stats numbers. How can I get excited for something like "get 10 attack damage bonus for 2.5 seconds after a perfect dodge". the legendary perks, for the most part, are exremely underwhelming. By time you get another set, you've spent tons of resources to upgrade to legendary status, so there is very little drive or incentive to upgrade another set. Gear pieces found hours and hours apart, so completing a set can take dozens of hours unless you bee line it to all chests and cheat the game. Fixed locations so you always know exactly what you will get. the loot system they put in Valhalla instead is terrible. Without them its very boring with little to look forward too. Loot drops to me are iconic to open world adventure RPGs. It was alway exciting to find a better set of gear to drop that improved your character or had better stat bonuses. I dont want to harp about this obvious point, but I loved the loot system in Odyssey. This might be a long rant, so click back if you aren't interested ! For reference, I have about 300 hours in Odyssey, 170 in Origins, and 130 in Valhalla. I'm simply speechless and im wondering why this isn't talked about much more? While something like the setting is subjective, its hard to justify just how much was removed in Valhalla and replaced with.
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